local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
L0_1 = {}
L0_1.group_id = 250004029
L1_1 = {}
L2_1 = {}
L2_1.config_id = 8
L2_1.monster_id = 20010601
L3_1 = {}
L3_1.x = 255.107
L3_1.y = -10.97
L3_1.z = 104.04
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 177.448
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 10
L3_1 = {}
L3_1.config_id = 9
L3_1.monster_id = 20010601
L4_1 = {}
L4_1.x = 252.084
L4_1.y = -10.97
L4_1.z = 103.375
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 108.344
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 10
L4_1 = {}
L4_1.config_id = 10
L4_1.monster_id = 20010701
L5_1 = {}
L5_1.x = 253.106
L5_1.y = -10.97
L5_1.z = 106.371
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 260.993
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 10
L5_1 = {}
L5_1.config_id = 11
L5_1.monster_id = 21010901
L6_1 = {}
L6_1.x = 246.536
L6_1.y = -8.738
L6_1.z = 104.134
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 132.502
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 10
L5_1.disableWander = true
L6_1 = {}
L6_1.config_id = 12
L6_1.monster_id = 21010501
L7_1 = {}
L7_1.x = 263.241
L7_1.y = -8.738
L7_1.z = 104.123
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 218.54
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 10
L6_1.disableWander = true
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 286
L2_1.gadget_id = 70350004
L3_1 = {}
L3_1.x = 255.029
L3_1.y = -11.243
L3_1.z = 109.494
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L3_1 = {}
L3_1.config_id = 287
L3_1.gadget_id = 70900207
L4_1 = {}
L4_1.x = 248.96
L4_1.y = -11.294
L4_1.z = 112.809
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L4_1 = {}
L4_1.config_id = 288
L4_1.gadget_id = 70900207
L5_1 = {}
L5_1.x = 261.099
L5_1.y = -11.583
L5_1.z = 112.741
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L5_1 = {}
L5_1.config_id = 289
L5_1.gadget_id = 70900208
L6_1 = {}
L6_1.x = 251.82
L6_1.y = -11.244
L6_1.z = 112.712
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 128.988
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L6_1 = {}
L6_1.config_id = 290
L6_1.gadget_id = 70900208
L7_1 = {}
L7_1.x = 252.582
L7_1.y = -11.244
L7_1.z = 111.332
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 128.988
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L7_1 = {}
L7_1.config_id = 291
L7_1.gadget_id = 70900208
L8_1 = {}
L8_1.x = 257.461
L8_1.y = -11.259
L8_1.z = 111.427
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 128.988
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L8_1 = {}
L8_1.config_id = 292
L8_1.gadget_id = 70900208
L9_1 = {}
L9_1.x = 258.627
L9_1.y = -11.204
L9_1.z = 112.736
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 128.988
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1000058
L2_1.name = "ANY_MONSTER_DIE_58"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_58"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_58"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = true
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 11
L5_1 = 12
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 286
L5_1 = 287
L6_1 = 288
L7_1 = 289
L8_1 = 290
L9_1 = 291
L10_1 = 292
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_58"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCountByGroupId
  L3_2 = A0_2
  L4_2 = 50004029
  L2_2 = L2_2(L3_2, L4_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_58 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGadgetStateByConfigId
  L3_2 = A0_2
  L4_2 = 286
  L5_2 = GadgetState
  L5_2 = L5_2.GearStart
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_58 = L1_1
